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SHOP ONLINE OR INSTORE 132 DAWSON ST LISMORE - OPEN 6 DAYS A WEEK - 02 6616 1795
SHOP ONLINE OR INSTORE 132 DAWSON ST LISMORE - OPEN 6 DAYS A WEEK - 02 6616 1795

Dungeons & Dragons

 

Join the world's greatest role playing game! 

Delve deep into dungeons, overcome powerful foes, earn cool magic items and meet new people in our weekly Dungeons and Dragons events

Each campaign generally goes for roughly 4 to 5 months. Feel free to come by and ask when the next one is starting!

Tuesday - Icewindale: Rime of the Frostmaiden
5:30pm - $17.5 Entry
Beneath the unyielding night sky, you stand before a towering glacier and recite an ancient rhyme, causing a crack to form in the great wall of ice. Beyond this yawning fissure, the Caves of Hunger await. And past this icy dungeon is a secret so old and terrifying that few dare speak of it. The mad wizards of the Arcane Brotherhood long to possess that which the god of winter’s wrath has so coldly preserved—as do you! What fantastic secrets and treasures are entombed in the sunless heart of the glacier, and what will their discovery mean for the denizens of Icewind Dale? Can you save Ten-Towns from the Frostmaiden's everlasting night?

One of the many novelties of this adventure is that the characters can accomplish their goals without resorting to violence—but only if they're clever. They can fight their way through the adventure as well, but the odds won't always be in their favor.
Adventure Nights are recommended for players with some experience who can make a commitment to play with their group most weeks.

Wednesday
5:30pm - $17.5 Entry


Dare to defy death in this adventure for the world's greatest roleplaying game.
The talk of the streets and taverns has all been about the so-called death curse: a wasting disease afflicting everyone who's ever been raised from the dead. Victims grow thinner and weaker each day, slowly but steadily sliding toward the death they once denied.

When they finally succumb, they can't be raised—and neither can anyone else, regardless of whether they’ve ever received that miracle in the past. Temples and scholars of divine magic are at a loss to explain a curse that has affected the entire region, and possibly the entire world.

The cause is a necromantic artifact called the Soulmonger, which is located somewhere in Chult, a mysterious peninsula far to the south, ringed with mountains and choked with rainforests.